Bloop & Hoot · ages 3–6

Don't just watch. Explore. Create. Solve. Help.

Every Bloop & Hoot story ends with a problem, and you are the one who solves it.

bloopandhoot.com/

How an adventure works

One story. Five things you get to do.

    Problems to solve

    Bloop & friends need YOUR help.

    Big adventures

    13-minute stories

    Little problems

    1-minute stories

    My Star Passport

    What kind of hero are you?

    Every step of an adventure earns a stamp. Collect them to grow your badges from bronze to silver to gold.

    Your passport lives only on this device. No account, no name, nothing sent anywhere.

    Meet the friends

    Everyone in Sprout Town has a problem sometimes.

    BloopThe curious robot

    Makes mistakes, says "Bloop-bloop!" and tries again.

    Professor HootThe wise owl

    Never gives the answer. Asks the question that helps you find it.

    MimiThe bunny

    Loves to build, hop and share.

    TakoThe speedy octopus

    Fast, funny, and learning to slow down.

    DotThe shy baby dragon

    Hums, sneezes sparkles, practised five days to fly.

    PipThe new kid

    Felt alone on day one, until someone said hello.